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Weapons modify the player's Attack stats: single and group. Players can equip two weapons at time and switch between them. Pistols and rifles provide a larger single attack but a smaller group attack, making them more effective against enemies which travel alone. They can only target one enemy at a time. Melee weapons and shatterguns provide a larger group attack but a smaller single attack, making them more effective against enemies which travel in packs. They can target up to three enemies at a time. Thrown weapons and rockets provide an even larger group attack than melee weapons and shatterguns, but likewise provide a smaller single attack. In addition, both weapons have to be aimed manually. All enemies within the splash radius of the explosion are harmed by the attack.

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